Struct druid::widget::TextBox [−][src]
pub struct TextBox<T> {
pub handles_tab_notifications: bool,
// some fields omitted
}
Expand description
A widget that allows user text input.
Editing values
If the text you are editing represents a value of some other type, such
as a number, you should use a ValueTextBox
and an appropriate
Formatter
. You can create a ValueTextBox
by passing the appropriate
Formatter
to TextBox::with_formatter
.
Fields
handles_tab_notifications: bool
if true
(the default), this textbox will attempt to change focus on tab.
You can override this in a controller if you want to customize tab behaviour.
Implementations
Create a new TextBox widget.
Examples found in repository
More examples
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fn make_width() -> impl Widget<AppState> {
Flex::column()
.cross_axis_alignment(CrossAxisAlignment::Start)
.with_child(Label::new("width:"))
.with_default_spacer()
.with_child(
Flex::row().with_child(
TextBox::new()
.with_formatter(ParseFormatter::new())
.lens(AppState::width.map(|x| *x, |x, y| *x = y))
.fix_width(60.0),
),
)
}
fn make_height() -> impl Widget<AppState> {
Flex::column()
.cross_axis_alignment(CrossAxisAlignment::Start)
.with_child(Label::new("height:"))
.with_default_spacer()
.with_child(
Flex::row().with_child(
TextBox::new()
.with_formatter(ParseFormatter::new())
.lens(AppState::width.map(|x| *x, |x, y| *x = y))
.fix_width(60.0),
),
)
}
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fn build_root_widget() -> impl Widget<AppState> {
let blurb = Label::new(EXPLAINER)
.with_line_break_mode(druid::widget::LineBreaking::WordWrap)
.padding(8.0)
.border(Color::grey(0.6), 2.0)
.rounded(5.0);
Flex::column()
.cross_axis_alignment(druid::widget::CrossAxisAlignment::Start)
.with_child(blurb)
.with_spacer(24.0)
.with_child(
TextBox::new()
.with_placeholder("Single")
.lens(AppState::single),
)
.with_default_spacer()
.with_flex_child(
TextBox::multiline()
.with_placeholder("Multi")
.lens(AppState::multi)
.expand_width(),
1.0,
)
.padding(8.0)
}
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fn build_root_widget() -> impl Widget<HelloState> {
// a label that will determine its text based on the current app data.
let label = Label::new(|data: &HelloState, _env: &Env| {
if data.name.is_empty() {
"Hello anybody!?".to_string()
} else {
format!("Hello {}!", data.name)
}
})
.with_text_size(32.0);
// a textbox that modifies `name`.
let textbox = TextBox::new()
.with_placeholder("Who are we greeting?")
.with_text_size(18.0)
.fix_width(TEXT_BOX_WIDTH)
.lens(HelloState::name);
// arrange the two widgets vertically, with some padding
Flex::column()
.with_child(label)
.with_spacer(VERTICAL_WIDGET_SPACING)
.with_child(textbox)
.align_vertical(UnitPoint::CENTER)
}
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fn ui_builder() -> impl Widget<MyComplexState> {
// `TextBox` is of type `Widget<String>`
// via `.lens` we get it to be of type `Widget<MyComplexState>`
let searchbar = TextBox::new().lens(MyComplexState::term_lens);
// `Slider` is of type `Widget<f64>`
// via `.lens` we get it to be of type `Widget<MyComplexState>`
let slider = Slider::new().lens(MyComplexState::scale);
let label = Label::new(|d: &MyComplexState, _: &Env| format!("{}: {:.2}", d.term, d.scale));
Flex::column()
.cross_axis_alignment(CrossAxisAlignment::Center)
.with_child(label)
.with_default_spacer()
.with_child(
Flex::row()
.cross_axis_alignment(CrossAxisAlignment::Center)
.with_child(searchbar)
.with_default_spacer()
.with_child(slider),
)
.center()
}
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fn make_spacer_select() -> impl Widget<Params> {
Flex::column()
.cross_axis_alignment(CrossAxisAlignment::Start)
.with_child(Label::new("Insert Spacers:"))
.with_default_spacer()
.with_child(RadioGroup::new(SPACER_OPTIONS.to_vec()).lens(Params::spacers))
.with_default_spacer()
.with_child(
Flex::row()
.with_child(
TextBox::new()
.with_formatter(ParseFormatter::new())
.lens(Params::spacer_size)
.fix_width(60.0),
)
.with_spacer(druid::theme::WIDGET_CONTROL_COMPONENT_PADDING)
.with_child(
Stepper::new()
.with_range(2.0, 50.0)
.with_step(2.0)
.lens(Params::spacer_size),
),
)
}
fn space_if_needed<T: Data>(flex: &mut Flex<T>, params: &Params) {
match params.spacers {
Spacers::None => (),
Spacers::Default => flex.add_default_spacer(),
Spacers::Fixed => flex.add_spacer(params.spacer_size),
Spacers::Flex => flex.add_flex_spacer(1.0),
}
}
fn build_widget(state: &Params) -> Box<dyn Widget<AppState>> {
let mut flex = match state.axis {
FlexType::Column => Flex::column(),
FlexType::Row => Flex::row(),
}
.cross_axis_alignment(state.cross_alignment)
.main_axis_alignment(state.main_alignment)
.must_fill_main_axis(state.fill_major_axis);
flex.add_child(
TextBox::new()
.with_placeholder("Sample text")
.lens(DemoState::input_text),
);
space_if_needed(&mut flex, state);
flex.add_child(
Button::new("Clear").on_click(|_ctx, data: &mut DemoState, _env| {
data.input_text.clear();
data.enabled = false;
data.volume = 0.0;
}),
);
space_if_needed(&mut flex, state);
flex.add_child(
Label::new(|data: &DemoState, _: &Env| data.input_text.clone()).with_text_size(32.0),
);
space_if_needed(&mut flex, state);
flex.add_child(Checkbox::new("Demo").lens(DemoState::enabled));
space_if_needed(&mut flex, state);
flex.add_child(Switch::new().lens(DemoState::enabled));
space_if_needed(&mut flex, state);
flex.add_child(Slider::new().lens(DemoState::volume));
space_if_needed(&mut flex, state);
flex.add_child(ProgressBar::new().lens(DemoState::volume));
space_if_needed(&mut flex, state);
flex.add_child(
Stepper::new()
.with_range(0.0, 1.0)
.with_step(0.1)
.with_wraparound(true)
.lens(DemoState::volume),
);
let mut flex = SizedBox::new(flex);
if state.fix_minor_axis {
match state.axis {
FlexType::Row => flex = flex.height(200.),
FlexType::Column => flex = flex.width(200.),
}
}
if state.fix_major_axis {
match state.axis {
FlexType::Row => flex = flex.width(600.),
FlexType::Column => flex = flex.height(300.),
}
}
let flex = flex
.padding(8.0)
.border(Color::grey(0.6), 2.0)
.rounded(5.0)
.lens(AppState::demo_state);
if state.debug_layout {
flex.debug_paint_layout().boxed()
} else {
flex.boxed()
}
}
Create a new multi-line TextBox
.
Examples found in repository
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fn build_root_widget() -> impl Widget<AppState> {
let label = Scroll::new(
RawLabel::new()
.with_text_color(Color::BLACK)
.with_line_break_mode(LineBreaking::WordWrap)
.lens(AppState::rendered)
.expand_width()
.padding((SPACER_SIZE * 4.0, SPACER_SIZE)),
)
.vertical()
.background(Color::grey8(222))
.expand();
let textbox = TextBox::multiline()
.lens(AppState::raw)
.controller(RichTextRebuilder)
.expand()
.padding(5.0);
Split::columns(label, textbox)
}
More examples
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fn build_root_widget() -> impl Widget<AppState> {
let blurb = Label::new(EXPLAINER)
.with_line_break_mode(druid::widget::LineBreaking::WordWrap)
.padding(8.0)
.border(Color::grey(0.6), 2.0)
.rounded(5.0);
Flex::column()
.cross_axis_alignment(druid::widget::CrossAxisAlignment::Start)
.with_child(blurb)
.with_spacer(24.0)
.with_child(
TextBox::new()
.with_placeholder("Single")
.lens(AppState::single),
)
.with_default_spacer()
.with_flex_child(
TextBox::multiline()
.with_placeholder("Multi")
.lens(AppState::multi)
.expand_width(),
1.0,
)
.padding(8.0)
}
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fn interactive_area() -> impl Widget<AppState> {
let text_box = TextBox::multiline()
.with_text_color(Color::rgb8(0xf0, 0xf0, 0xea))
.fix_size(INTERACTIVE_AREA_DIM, INTERACTIVE_AREA_DIM)
.lens(AppState::text_input)
.controller(EventLogger {
filter: |event| matches!(event, Event::KeyDown(_) | Event::KeyUp(_)),
});
let mouse_box = SizedBox::empty()
.fix_size(INTERACTIVE_AREA_DIM, INTERACTIVE_AREA_DIM)
.background(CURSOR_BACKGROUND_COLOR)
.rounded(5.0)
.border(INTERACTIVE_AREA_BORDER, 1.0)
.controller(EventLogger {
filter: |event| {
matches!(
event,
Event::MouseDown(_) | Event::MouseUp(_) | Event::Wheel(_)
)
},
});
Flex::row()
.with_flex_spacer(1.0)
.with_child(text_box)
.with_flex_spacer(1.0)
.with_child(mouse_box)
.with_flex_spacer(1.0)
.padding(10.0)
}
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fn ui_builder() -> impl Widget<AppData> {
let my_painter = Painter::new(|ctx, _, _| {
let bounds = ctx.size().to_rect();
if ctx.is_hot() {
ctx.fill(bounds, &Color::rgba8(0, 0, 0, 128));
}
if ctx.is_active() {
ctx.stroke(bounds, &Color::WHITE, 2.0);
}
});
// This is druid's default text style.
// It's set by theme::LABEL_COLOR and theme::UI_FONT
let label =
Label::new(|data: &String, _env: &_| format!("Default: {}", data)).lens(AppData::text);
// The text_color, text_size, and font builder methods can override the
// defaults provided by the theme by passing in a Key or a concrete value.
//
// In this example, text_color receives a Key from the theme, text_size
// gets a custom key which we set with the env_scope wrapper, and the
// default font key (theme::FONT_NAME) is overridden in the env_scope
// wrapper. (Like text_color and text_size, the font can be set using the
// with_font builder method, but overriding here makes it easy to fall back
// to the default font)
let styled_label = Label::new(|data: &AppData, _env: &_| format!("{}", data))
.with_text_color(theme::PRIMARY_LIGHT)
.with_font(MY_CUSTOM_FONT)
.background(my_painter)
.on_click(|_, data, _| {
data.size *= 1.1;
})
.env_scope(|env: &mut druid::Env, data: &AppData| {
let new_font = if data.mono {
FontDescriptor::new(FontFamily::MONOSPACE)
} else {
FontDescriptor::new(FontFamily::SYSTEM_UI)
}
.with_size(data.size);
env.set(MY_CUSTOM_FONT, new_font);
});
let labels = Scroll::new(
Flex::column()
.cross_axis_alignment(CrossAxisAlignment::Start)
.with_child(label)
.with_default_spacer()
.with_child(styled_label),
)
.expand_height()
.fix_width(COLUMN_WIDTH);
let stepper = Stepper::new()
.with_range(0.0, 100.0)
.with_step(1.0)
.with_wraparound(false)
.lens(AppData::size);
let stepper_textbox = LensWrap::new(
Parse::new(TextBox::new()),
AppData::size.map(|x| Some(*x), |x, y| *x = y.unwrap_or(24.0)),
);
let mono_checkbox = Checkbox::new("Monospace").lens(AppData::mono);
let stepper_row = Flex::row()
.with_child(stepper_textbox)
.with_child(stepper)
.with_default_spacer()
.with_child(mono_checkbox);
let input = TextBox::multiline()
.with_placeholder("Your sample text here :)")
.fix_width(COLUMN_WIDTH)
.fix_height(140.0)
.lens(AppData::text);
Flex::column()
.main_axis_alignment(MainAxisAlignment::Center)
.with_default_spacer()
.with_flex_child(labels, 1.0)
.with_default_spacer()
.with_child(input)
.with_default_spacer()
.with_child(stepper_row)
.with_default_spacer()
}
If true
(and this is a multiline
text box) lines will be wrapped
at the maximum layout width.
If false
, lines will not be wrapped, and horizontal scrolling will
be enabled.
Builder-style method to set the TextBox
’s placeholder text.
Examples found in repository
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fn build_root_widget() -> impl Widget<AppState> {
let blurb = Label::new(EXPLAINER)
.with_line_break_mode(druid::widget::LineBreaking::WordWrap)
.padding(8.0)
.border(Color::grey(0.6), 2.0)
.rounded(5.0);
Flex::column()
.cross_axis_alignment(druid::widget::CrossAxisAlignment::Start)
.with_child(blurb)
.with_spacer(24.0)
.with_child(
TextBox::new()
.with_placeholder("Single")
.lens(AppState::single),
)
.with_default_spacer()
.with_flex_child(
TextBox::multiline()
.with_placeholder("Multi")
.lens(AppState::multi)
.expand_width(),
1.0,
)
.padding(8.0)
}
More examples
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fn build_root_widget() -> impl Widget<HelloState> {
// a label that will determine its text based on the current app data.
let label = Label::new(|data: &HelloState, _env: &Env| {
if data.name.is_empty() {
"Hello anybody!?".to_string()
} else {
format!("Hello {}!", data.name)
}
})
.with_text_size(32.0);
// a textbox that modifies `name`.
let textbox = TextBox::new()
.with_placeholder("Who are we greeting?")
.with_text_size(18.0)
.fix_width(TEXT_BOX_WIDTH)
.lens(HelloState::name);
// arrange the two widgets vertically, with some padding
Flex::column()
.with_child(label)
.with_spacer(VERTICAL_WIDGET_SPACING)
.with_child(textbox)
.align_vertical(UnitPoint::CENTER)
}
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fn build_root_widget() -> impl Widget<HelloState> {
// Draw red circle, and two semi-transparent rectangles
let circle_and_rects = Painter::new(|ctx, _data, _env| {
let boundaries = ctx.size().to_rect();
let center = (boundaries.width() / 2., boundaries.height() / 2.);
let circle = Circle::new(center, center.0.min(center.1));
ctx.fill(circle, &Color::RED);
let rect1 = Rect::new(0., 0., boundaries.width() / 2., boundaries.height() / 2.);
ctx.fill(rect1, &Color::rgba8(0x0, 0xff, 0, 125));
let rect2 = Rect::new(
boundaries.width() / 2.,
boundaries.height() / 2.,
boundaries.width(),
boundaries.height(),
);
ctx.fill(rect2, &Color::rgba8(0x0, 0x0, 0xff, 125));
});
// This textbox modifies the label, idea here is to test that the background
// invalidation works when you type to the textbox
let textbox = TextBox::new()
.with_placeholder("Type to test clearing")
.with_text_size(18.0)
.lens(HelloState::name)
.fix_width(250.);
let label = Label::new(|data: &HelloState, _env: &Env| {
if data.name.is_empty() {
"Text: ".to_string()
} else {
format!("Text: {}!", data.name)
}
})
.with_text_color(Color::RED)
.with_text_size(32.0);
Flex::column()
.with_flex_child(circle_and_rects.expand(), 10.0)
.with_spacer(4.0)
.with_child(textbox)
.with_spacer(4.0)
.with_child(label)
}
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fn build_root_widget() -> impl Widget<HelloState> {
let label = EnvScope::new(
|env, _t| env.set(theme::TEXT_COLOR, env.get(theme::PRIMARY_LIGHT)),
ControllerHost::new(
Label::new(|data: &HelloState, _env: &Env| {
format!("Hello {}! {} ", data.name, data.sub.my_stuff)
}),
TooltipController::new("Tips! Are good"),
),
);
// a textbox that modifies `name`.
let textbox = TextBox::new()
.with_placeholder("Who are we greeting?")
.fix_width(TEXT_BOX_WIDTH)
.lens(HelloState::sub.then(SubState::my_stuff));
let button = Button::new("Make sub window")
.on_click(|ctx, data: &mut SubState, env| {
let tb = TextBox::new().lens(SubState::my_stuff);
let drag_thing = Label::new("Drag me").controller(DragWindowController::new());
let col = Flex::column().with_child(drag_thing).with_child(tb);
ctx.new_sub_window(
WindowConfig::default()
.show_titlebar(false)
.window_size(Size::new(100., 100.))
.set_position(Point::new(1000.0, 500.0))
.set_level(WindowLevel::AppWindow),
col,
data.clone(),
env.clone(),
);
})
.center()
.lens(HelloState::sub);
let check_box =
ControllerHost::new(Checkbox::new("Closeable?"), CancelClose).lens(HelloState::closeable);
// arrange the two widgets vertically, with some padding
let layout = Flex::column()
.with_child(label)
.with_flex_child(ScreenThing.lens(Unit::default()).padding(5.), 1.)
.with_spacer(VERTICAL_WIDGET_SPACING)
.with_child(textbox)
.with_child(button)
.with_child(check_box);
// center the two widgets in the available space
Align::centered(layout)
}
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fn build_widget(state: &Params) -> Box<dyn Widget<AppState>> {
let mut flex = match state.axis {
FlexType::Column => Flex::column(),
FlexType::Row => Flex::row(),
}
.cross_axis_alignment(state.cross_alignment)
.main_axis_alignment(state.main_alignment)
.must_fill_main_axis(state.fill_major_axis);
flex.add_child(
TextBox::new()
.with_placeholder("Sample text")
.lens(DemoState::input_text),
);
space_if_needed(&mut flex, state);
flex.add_child(
Button::new("Clear").on_click(|_ctx, data: &mut DemoState, _env| {
data.input_text.clear();
data.enabled = false;
data.volume = 0.0;
}),
);
space_if_needed(&mut flex, state);
flex.add_child(
Label::new(|data: &DemoState, _: &Env| data.input_text.clone()).with_text_size(32.0),
);
space_if_needed(&mut flex, state);
flex.add_child(Checkbox::new("Demo").lens(DemoState::enabled));
space_if_needed(&mut flex, state);
flex.add_child(Switch::new().lens(DemoState::enabled));
space_if_needed(&mut flex, state);
flex.add_child(Slider::new().lens(DemoState::volume));
space_if_needed(&mut flex, state);
flex.add_child(ProgressBar::new().lens(DemoState::volume));
space_if_needed(&mut flex, state);
flex.add_child(
Stepper::new()
.with_range(0.0, 1.0)
.with_step(0.1)
.with_wraparound(true)
.lens(DemoState::volume),
);
let mut flex = SizedBox::new(flex);
if state.fix_minor_axis {
match state.axis {
FlexType::Row => flex = flex.height(200.),
FlexType::Column => flex = flex.width(200.),
}
}
if state.fix_major_axis {
match state.axis {
FlexType::Row => flex = flex.width(600.),
FlexType::Column => flex = flex.height(300.),
}
}
let flex = flex
.padding(8.0)
.border(Color::grey(0.6), 2.0)
.rounded(5.0)
.lens(AppState::demo_state);
if state.debug_layout {
flex.debug_paint_layout().boxed()
} else {
flex.boxed()
}
}
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fn ui_builder() -> impl Widget<AppData> {
let my_painter = Painter::new(|ctx, _, _| {
let bounds = ctx.size().to_rect();
if ctx.is_hot() {
ctx.fill(bounds, &Color::rgba8(0, 0, 0, 128));
}
if ctx.is_active() {
ctx.stroke(bounds, &Color::WHITE, 2.0);
}
});
// This is druid's default text style.
// It's set by theme::LABEL_COLOR and theme::UI_FONT
let label =
Label::new(|data: &String, _env: &_| format!("Default: {}", data)).lens(AppData::text);
// The text_color, text_size, and font builder methods can override the
// defaults provided by the theme by passing in a Key or a concrete value.
//
// In this example, text_color receives a Key from the theme, text_size
// gets a custom key which we set with the env_scope wrapper, and the
// default font key (theme::FONT_NAME) is overridden in the env_scope
// wrapper. (Like text_color and text_size, the font can be set using the
// with_font builder method, but overriding here makes it easy to fall back
// to the default font)
let styled_label = Label::new(|data: &AppData, _env: &_| format!("{}", data))
.with_text_color(theme::PRIMARY_LIGHT)
.with_font(MY_CUSTOM_FONT)
.background(my_painter)
.on_click(|_, data, _| {
data.size *= 1.1;
})
.env_scope(|env: &mut druid::Env, data: &AppData| {
let new_font = if data.mono {
FontDescriptor::new(FontFamily::MONOSPACE)
} else {
FontDescriptor::new(FontFamily::SYSTEM_UI)
}
.with_size(data.size);
env.set(MY_CUSTOM_FONT, new_font);
});
let labels = Scroll::new(
Flex::column()
.cross_axis_alignment(CrossAxisAlignment::Start)
.with_child(label)
.with_default_spacer()
.with_child(styled_label),
)
.expand_height()
.fix_width(COLUMN_WIDTH);
let stepper = Stepper::new()
.with_range(0.0, 100.0)
.with_step(1.0)
.with_wraparound(false)
.lens(AppData::size);
let stepper_textbox = LensWrap::new(
Parse::new(TextBox::new()),
AppData::size.map(|x| Some(*x), |x, y| *x = y.unwrap_or(24.0)),
);
let mono_checkbox = Checkbox::new("Monospace").lens(AppData::mono);
let stepper_row = Flex::row()
.with_child(stepper_textbox)
.with_child(stepper)
.with_default_spacer()
.with_child(mono_checkbox);
let input = TextBox::multiline()
.with_placeholder("Your sample text here :)")
.fix_width(COLUMN_WIDTH)
.fix_height(140.0)
.lens(AppData::text);
Flex::column()
.main_axis_alignment(MainAxisAlignment::Center)
.with_default_spacer()
.with_flex_child(labels, 1.0)
.with_default_spacer()
.with_child(input)
.with_default_spacer()
.with_child(stepper_row)
.with_default_spacer()
}
Builder-style method for setting the text size.
The argument can be either an f64
or a Key<f64>
.
Examples found in repository
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fn build_root_widget() -> impl Widget<HelloState> {
// a label that will determine its text based on the current app data.
let label = Label::new(|data: &HelloState, _env: &Env| {
if data.name.is_empty() {
"Hello anybody!?".to_string()
} else {
format!("Hello {}!", data.name)
}
})
.with_text_size(32.0);
// a textbox that modifies `name`.
let textbox = TextBox::new()
.with_placeholder("Who are we greeting?")
.with_text_size(18.0)
.fix_width(TEXT_BOX_WIDTH)
.lens(HelloState::name);
// arrange the two widgets vertically, with some padding
Flex::column()
.with_child(label)
.with_spacer(VERTICAL_WIDGET_SPACING)
.with_child(textbox)
.align_vertical(UnitPoint::CENTER)
}
More examples
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fn build_root_widget() -> impl Widget<HelloState> {
// Draw red circle, and two semi-transparent rectangles
let circle_and_rects = Painter::new(|ctx, _data, _env| {
let boundaries = ctx.size().to_rect();
let center = (boundaries.width() / 2., boundaries.height() / 2.);
let circle = Circle::new(center, center.0.min(center.1));
ctx.fill(circle, &Color::RED);
let rect1 = Rect::new(0., 0., boundaries.width() / 2., boundaries.height() / 2.);
ctx.fill(rect1, &Color::rgba8(0x0, 0xff, 0, 125));
let rect2 = Rect::new(
boundaries.width() / 2.,
boundaries.height() / 2.,
boundaries.width(),
boundaries.height(),
);
ctx.fill(rect2, &Color::rgba8(0x0, 0x0, 0xff, 125));
});
// This textbox modifies the label, idea here is to test that the background
// invalidation works when you type to the textbox
let textbox = TextBox::new()
.with_placeholder("Type to test clearing")
.with_text_size(18.0)
.lens(HelloState::name)
.fix_width(250.);
let label = Label::new(|data: &HelloState, _env: &Env| {
if data.name.is_empty() {
"Text: ".to_string()
} else {
format!("Text: {}!", data.name)
}
})
.with_text_color(Color::RED)
.with_text_size(32.0);
Flex::column()
.with_flex_child(circle_and_rects.expand(), 10.0)
.with_spacer(4.0)
.with_child(textbox)
.with_spacer(4.0)
.with_child(label)
}
Builder-style method to set the TextAlignment
.
This is only relevant when the TextBox
is not multiline
,
in which case it determines how the text is positioned inside the
TextBox
when it does not fill the available space.
Note:
This does not behave exactly like TextAlignment
does when used
with label; in particular this does not account for reading direction.
This means that TextAlignment::Start
(the default) always means
left aligned, and TextAlignment::End
always means right aligned.
This should be considered a bug, but it will not be fixed until proper BiDi support is implemented.
Builder-style method for setting the font.
The argument can be a FontDescriptor
or a Key<FontDescriptor>
that refers to a font defined in the Env
.
Builder-style method for setting the text color.
The argument can be either a Color
or a Key<Color>
.
Examples found in repository
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fn interactive_area() -> impl Widget<AppState> {
let text_box = TextBox::multiline()
.with_text_color(Color::rgb8(0xf0, 0xf0, 0xea))
.fix_size(INTERACTIVE_AREA_DIM, INTERACTIVE_AREA_DIM)
.lens(AppState::text_input)
.controller(EventLogger {
filter: |event| matches!(event, Event::KeyDown(_) | Event::KeyUp(_)),
});
let mouse_box = SizedBox::empty()
.fix_size(INTERACTIVE_AREA_DIM, INTERACTIVE_AREA_DIM)
.background(CURSOR_BACKGROUND_COLOR)
.rounded(5.0)
.border(INTERACTIVE_AREA_BORDER, 1.0)
.controller(EventLogger {
filter: |event| {
matches!(
event,
Event::MouseDown(_) | Event::MouseUp(_) | Event::Wheel(_)
)
},
});
Flex::row()
.with_flex_spacer(1.0)
.with_child(text_box)
.with_flex_spacer(1.0)
.with_child(mouse_box)
.with_flex_spacer(1.0)
.padding(10.0)
}
Set the TextBox
’s placeholder text.
Set the text size.
The argument can be either an f64
or a Key<f64>
.
Set the font.
The argument can be a FontDescriptor
or a Key<FontDescriptor>
that refers to a font defined in the Env
.
Set the TextAlignment
for this `TextBox``.
This is only relevant when the TextBox
is not multiline
,
in which case it determines how the text is positioned inside the
TextBox
when it does not fill the available space.
Note:
This does not behave exactly like TextAlignment
does when used
with label; in particular this does not account for reading direction.
This means that TextAlignment::Start
(the default) always means
left aligned, and TextAlignment::End
always means right aligned.
This should be considered a bug, but it will not be fixed until proper BiDi support is implemented.
Set the text color.
The argument can be either a Color
or a Key<Color>
.
If you change this property, you are responsible for calling
request_layout
to ensure the label is updated.
The point, relative to the origin, where this text box draws its
TextLayout
.
This is exposed in case the user wants to do additional drawing based on properties of the text.
This is not valid until layout
has been called.
An immutable reference to the inner TextComponent
.
Using this correctly is difficult; please see the TextComponent
docs for more information.
A mutable reference to the inner TextComponent
.
Using this correctly is difficult; please see the TextComponent
docs for more information.
pub fn with_formatter<T: Data>(
self,
formatter: impl Formatter<T> + 'static
) -> ValueTextBox<T>
pub fn with_formatter<T: Data>(
self,
formatter: impl Formatter<T> + 'static
) -> ValueTextBox<T>
Turn this TextBox
into a ValueTextBox
, using the Formatter
to
manage the value.
For simple value formatting, you can use the ParseFormatter
.
Examples found in repository
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fn make_width() -> impl Widget<AppState> {
Flex::column()
.cross_axis_alignment(CrossAxisAlignment::Start)
.with_child(Label::new("width:"))
.with_default_spacer()
.with_child(
Flex::row().with_child(
TextBox::new()
.with_formatter(ParseFormatter::new())
.lens(AppState::width.map(|x| *x, |x, y| *x = y))
.fix_width(60.0),
),
)
}
fn make_height() -> impl Widget<AppState> {
Flex::column()
.cross_axis_alignment(CrossAxisAlignment::Start)
.with_child(Label::new("height:"))
.with_default_spacer()
.with_child(
Flex::row().with_child(
TextBox::new()
.with_formatter(ParseFormatter::new())
.lens(AppState::width.map(|x| *x, |x, y| *x = y))
.fix_width(60.0),
),
)
}
More examples
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fn make_spacer_select() -> impl Widget<Params> {
Flex::column()
.cross_axis_alignment(CrossAxisAlignment::Start)
.with_child(Label::new("Insert Spacers:"))
.with_default_spacer()
.with_child(RadioGroup::new(SPACER_OPTIONS.to_vec()).lens(Params::spacers))
.with_default_spacer()
.with_child(
Flex::row()
.with_child(
TextBox::new()
.with_formatter(ParseFormatter::new())
.lens(Params::spacer_size)
.fix_width(60.0),
)
.with_spacer(druid::theme::WIDGET_CONTROL_COMPONENT_PADDING)
.with_child(
Stepper::new()
.with_range(2.0, 50.0)
.with_step(2.0)
.lens(Params::spacer_size),
),
)
}
Trait Implementations
Auto Trait Implementations
impl<T> !RefUnwindSafe for TextBox<T>
impl<T> !UnwindSafe for TextBox<T>
Blanket Implementations
Mutably borrows from an owned value. Read more
Instruments this type with the provided Span
, returning an
Instrumented
wrapper. Read more
impl<T> RoundFrom<T> for T
impl<T> RoundFrom<T> for T
pub fn round_from(x: T) -> T
pub fn round_from(x: T) -> T
Performs the conversion.
pub fn round_into(self) -> U
pub fn round_into(self) -> U
Performs the conversion.
type Output = T
type Output = T
Should always be Self
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more